sonnora@systems:~/projects/roadviewer$ cat README
A Tesla-style 3D driving HUD: your car and the lane lines ahead, rendered live. Built to be fed by real hazard detectors so the same view that shows you driving down the road can also flag what's on it.
// what it detects
The detection feed is designed around what actually shows up on Mexican roads — not just lanes and other cars, but the hazards that don't appear on a typical HUD.
Other vehicles tracked and rendered in the 3D scene around you.
Live lane lines, rendered from the first frame the app loads.
Speed bumps flagged before you feel them, not after.
Potholes surfaced as hazards on the road ahead, not just bumps in the ride.
Signals recognized and placed in context, not just listed as alerts.
Traffic lights tracked as part of the same live scene as everything else.
// status
The 3D view renders on initial load — the car and lane lines are live, giving the HUD a real driving scene to build hazard overlays on top of.
Wiring the view up to existing detectors so cars, lanes, topes, hoyos, road signs, and semáforos all render as live hazards rather than a static scene.
// connect
Get in touch about early access, feeding in your own detection data, or the roadmap ahead.